|Module title||3D Modelling For Cultural Heritage|
|Module lecturer||dr Lidia Żuk|
|Faculty||Faculty of Archeology|
Module aim (aims)
3D modelling has become a useful tool to document and visualise cultural heritage. Its use has accelerated in the second decade of the 21st century. In particular rapid development of low costs and user-friendly computer software made it accessible to a wide range of users. The aim of the course is to provide theoretical and practical background to 3D modelling as a tool which may enhance understanding of various elements of cultural heritage. It is aimed at a wide range of specialists who are involved in materiality studies (including archaeologists, historians, historians of art, etc.) and may find it useful to study details of all sorts of artifacts (e.g. prehistoric pottery, flint tools, bronze items, iron weapons, glass products, etc.), decipher worn-out inscriptions on tombstones or monuments or understand architectural complexity of a medieval church. While core data sets will be provided as an example of best practice, the course may be adjusted to students’ interests. It will combine field survey during which students will obtain their own datasets and lab works which will guide them through all stages of data processing. As a result students will be able to prepare a 3D model, use it for analysis and interpretation of material heritage and asset the potential and limitations of 3D modelling in their practice.
Pre-requisites in terms of knowledge, skills and social competences (where relevant)
Week 1: 3D modelling: introduction
Week 2: Point cloud generation (Visual SFM)
Week 3: Modelling and texturing (MeshLab)
Week 4: Visualisation and model analysis
Week 5: Field survey and data acquisition
Week 6: Data processing
Week 7: Project presentations and discussion + 5 hrs tutorial There will be 3 hrs per meeting in a computer lab plus 6-8 hours field survey (depending on a number of students)
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