General information
Course type | AMUPIE |
Module title | Innovative learning environments: integrating cognitive principles and instructional design |
Language | English |
Module lecturer | dr Agnieszka Kamisznikow-Machniewska |
Lecturer's email | kamisz@amu.edu.pl |
Lecturer position | senior lecturer |
Faculty | Faculty of Psychology and Cognitive Science |
Semester | 2024/2025 (summer) |
Duration | 60 |
ECTS | 8 |
USOS code | 23RCSPWS.2200000KU.16293.24 |
Timetable
Module aim (aims)
The laboratory is designed to provide students with insight into the mechanisms that power the human learning process and the skills to apply this knowledge in designing innovative and effective learning environments. It emphasizes practical application, focusing on technology-based environments but also considering other contexts. Students will gain skills in various design aspects, including creating visuals, interactive video production/editing, designing feedback mechanisms and usability analysis.
Pre-requisites in terms of knowledge, skills and social competences (where relevant)
Syllabus
- Cognitive processes and learning theories
- Instructional design models, theories and principles
- Technology-enhanced learning environments
- Design guidelines to increase motivation and engagement
- Designing assessments (principles, validity and reliability, constructing test items)
- Designing feedback mechanisms
- Serious games and simulations
- Design process phases and strategies
Reading list
- Gagné, R. M., Wager, W. W., Golas, K. C., & Keller, J. M. (2004). Principles of Instructional Design.
- Kapp, K.M. (2012). The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education.
- Mayer, R. E. (2009). Multimedia Learning.
- Sweller, J. (2010). Cognitive Load Theory