General information

Course type AMUPIE
Module title Video Games Discourse Analysis
Language English
Module lecturer dr Jakub Kłeczek
Lecturer's email
Lecturer position pracownik zewnętrzny
Faculty Faculty of Polish and Classical Philology
Semester 2024/2025 (summer)
Duration 30
USOS code 0000


Module aim (aims)

The introduction to the Video Games Discourse Analysis in the context of European problems with politics, ecology and culture. Video Games will be treated as the cognitive pattern for diverse contemporary discourses, as a realm of fundamental questions shaped in the virtual worlds.

Pre-requisites in terms of knowledge, skills and social competences (where relevant)


Course learning content:

Explanation of Video Games Discourse Analysis – definitions, categories, contexts, history, textual and discursive structures of virtual worlds
Presentation of Video Games as the natural realm of important for the contemporary Europe discourses – between digital and non-digital traditions.
Between theory and interpretation: transmedia narratology, ecocriticism, post colonialism, hermeneutics, poststructuralism, semiotics.
The „new” categories of discourses: interactions, virtual reality, avatar, remediation, immersion, interface.
Relations between real and virtual Europe – case studies.

Reading list